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Get Out of my Dungeon!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2758 | 3.000 | 3.000 |
Enjoyment | #3168 | 2.636 | 2.636 |
Overall | #3177 | 2.848 | 2.848 |
Creativity | #3466 | 2.909 | 2.909 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play the role of RPG/rogue-like enemies trying to kill a "player" in your dungeon.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
An interesting concept, the rats and their lvlups are rather cute
only quickly ended up with just one getting all the kills while the rest gets one shotted, a skip turn or retreat might be handy to let some of weaker ones get the killing blow to give them some exp too.
Still a nice game
Interesting concept, JRPG mixed with a dungeon keeper esk game. I wish I was able to place the enemies on a grid map and have the player try to explore the dungeon or something.
Still, very cool!
What a unique concept! Loveeee the cute art-style, suuper well done! :D
Cool concept!
Also really liked the character designs and the music :)
Love the music and the art! Awesome use of the theme too!
Nice concept and artwork! Gameplay difficulty felt a bit easy and repetitive after a while. Much more strategy and time-based decision making can be introduced. Good work!
Nice! I enjoyed this one but did find that it was a bit too easy because I could just spam kill with a single rat and just kept beating things, besides the balancing, this was fun!
Awesome game!