Genius
Sanokei
Creator of
Recent community posts
Yeah, so its actually two seperate sections where a 3d map is captured onto a render texture and then in another space a camera is looking at that with the UI elements, which AGAIN is another render texture. You can check out how its done here if you like: https://github.com/Sanokei/AdventureOfSirRobin
The dialogue system was really important to me to get the feel right, I really wanted to do voice over and have the music be part acapella like the adventure line song from stanley parable:
But I ran out of time :c
I am very pleased with how much I got done in a little over a day and a half. I pulled an all nighter to get it done, and I ruined my sleeping schedule and dont regret it one bit xd
This game is fun until the last level, where it kinda just gets frustrating :c
Overall its super cute and its genuinely fun. I wish there were more levels, it reminds me of a ninja game I played once during a game jam, and the concept is similar but this one uses the use of physics which is cool.
The bugs made it difficult to play but other than that it was a great time!
Thank you so much for taking the time to download and play the game.
Your words are very kind.
The unique idea was actually not orignally mine. Theres a game called Wilmot's Warehouse where I took a lot of inspiration.
The game is 3D but uses a render texture that scales down the view to make it look pixelated, which can be seen in a lot of games like A short Hike, Backbone, TimeOut.
The size of the game is not what I expected it to be, I used a lot of models and I believe that is what made the file big.
Thank you again, for playing!