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A jam submission

Monochrome SHIFTView game page

Made for GMTK Jam 2023
Submitted by THUNDERLIGHT — 9 hours, 39 minutes before the deadline
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Monochrome SHIFT's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#22163.3333.333
Presentation#23083.2083.208
Overall#23583.1393.139
Enjoyment#24712.8752.875

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In my game the ROLE of the player is to get to the end of the level however where as in most games the level is one thing, in my game the player can use a button (shift) that REVERSES the color scheme and changes the design of the level.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

This is a fun little game! The hitboxes are a little wonky, but I like the concept, and the black/white shifting mechanic is a cool idea.

Submitted

this game is the best game I have ever played in jam'!!!,Genius's ideas!!

Submitted

It's a shame about uploading the wrong version : (
Outside of me clipping on the walls a few times, I found this both challenging and fun!

Submitted

Very clean! good work!

Submitted

Really liked your interpretation of the theme, great job !

Submitted (1 edit)

Really reminds me of HUE, which is a great puzzle game that not only used black and white but the whole range of colors, play this game if you haven't it's free on steam

I'll judge it as if I haven't played hue, that's a cool concept and a good execution, the levels show your mechanic well, even if you've missed one when exporting, well done!

Submitted

i really found the mechanic interesting tbh.

Though I do have 2 nitpicks , one, you can't know whether shifting will teleport you onto a spike until you shift. Maybe add a semi transparent layer of the other map? (with its colors shifted as well to be visible)

2, the walls were you have to constantly shift and the spike stems were annoying to get past, with the former due to slowly  moving forward, and the later due to how fast the spike sticks move.


Still, it was extremely enjoyable, and I would love for this to be expanded upon in the future.

Submitted

My sticky key was being triggered ahaha! That's a very interesting mechanic though! Almost went blind falshing myself by spamming at the second level ahahah very addictive, would love to see more when you can update it back.

Submitted

It's actually possible to disable sticky keys lol.

Submitted

me too hh

Submitted

Nice style and good concept. It was a little bit challenging.

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btw I would really appreciate it if you were to check out my game, thanks!

Submitted(+1)

Really simple graphics, I like it.

Tho it is a bit too difficult...

Submitted(+1)

This is really well made, The concept is very cool and the way it's done is actually really fun, Good job! the graphics is simple but does the job well.

Developer

Thanks!