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Delivery Company's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3533 | 2.875 | 2.875 |
Overall | #4082 | 2.500 | 2.500 |
Enjoyment | #4249 | 2.250 | 2.250 |
Presentation | #4366 | 2.375 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of playing the delivery driver - you play the navigation system
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cool game idea concept and I liked playing it. Changing the route is a bit of a hassle, but apart from that nicely done. :)
concept is good and creative but presentation such as art and animations isnt very good, if you polish the game and make more content it will be cool, but for a 48 hours prototype - not bad
The concept is very claver and i love its execution, in particular for the art styles resambling the most famous GPS applications. Very good job!
Very creative! I think with more work this could be super fun! I think right now it's a bit too easy to just click restaurant first, then customer. It usually always works out. I think what would be cool instead is giving us time to click on the actual paths we could take since there are so many, like it's a maze! It would force us to actually think about what we were clicking. Still, a great concept and I hope you keep working on it!
It takes ultra instinct haha ^^. Good Job !!
Fun idea! Would definitely love to see what you do with it with a little bit more time on your hands! The clicking felt nice and intuitive!
The idea is good and it works. With another visual presentation and sounds it would be very nice!
Keep going this way!