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GMTK2023 - Vampire Victim's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #262 | 3.938 | 4.067 |
Overall | #651 | 3.787 | 3.911 |
Presentation | #784 | 3.938 | 4.067 |
Creativity | #1761 | 3.486 | 3.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are not a vamire surviver, but monsters.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Straightforward and well implemented. A great little jam game!
I think the weakest piece is the mid- to late-game pacing in that I was leveling up so fast that the ability popups began to feel obnoxious. While most of them felt good, I think the overall power curve could be flattened considerably in favor of fewer, less frequent, but more powerful choices. Near the end, with a wall of bats shielding my yeti horde, I think the game was all but done, but I still had to click through a bunch of power popups to be able to actually win which didn't feel great.
But aside from that, the core loop itself is satisfying. It takes a bit to ramp up but when you get going, those specialized choices start to feel more meaningful and it's nice to see your army slowly overwhelm the enemy.
It turns out that "reverse vampire survivors" was a popular choice, but I can see why. It's a good game with a clear path for development and the games are almost always fun to play. Well done!
Great job on your game. It's an huge achievement for 48 hours. Keep making games!
Ah, that's a fun mechanic, I had the hero basically surrounded all the time in the end, but he still fled :c
The ramp up of the monsters is pretty fun, you can feel they're getting more powerful.
This was super fun! It is so hard to build up lol. I just barely lost but still had a good time anyways.
At first, I thought just a clicker but it is much more fun. I had to beat that knight. Bat may be OP ;)
I like the art style too.
I like this one a lot. Way to go!
Pretty cool game. As someone who loves Survivor likes I had a good time with this. There's some room for balancing, because for the first minute or so there are very little level ups and little options, while in at some point you'll get level ups every second or so, which draws out the game immensly.
I think it would be smart to have a limit on the level ups, so you are creating builds rather than just getting everything. (would increase replayability)
Also spam clicking left mouse button gets tiring. :D
But! I really enjoyed playing this. Thanks.