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Level 1-1's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3853 | 2.583 | 2.583 |
Creativity | #4176 | 2.625 | 2.625 |
Overall | #4290 | 2.417 | 2.417 |
Enjoyment | #4785 | 2.042 | 2.042 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The role of the player has reversed from the hero to a common enemy.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Pretty fun, my favorite part of the whole thing was the dialogue while you were playing. It really helped to have that story / friend over the radio situation, and I think the game would have been much weaker without it. At the "final stretch" level, I thought I got to the end but I think I fell down to some kind of infinite hole, and the game basically soft locked, which was a bummer cause I wanted to see how it wrapped up. Good work here.
Good concept, but too simple. I just held right and won. Also, at some sections the camera was so zoomed in I couldn't see what I was doing.
good game
Simple and nice game!
Great game, although the transition to the end screen was weird and unexpected
Good pixel art and fun theme! How did you make the assets?
I like the art and dialogue! I think the camera was nice and smooth, but it sometimes was a little disorienting.
would be nice to be zoomed out a bit more and to have something at the end to confirm you made it.
The end feels abrupt, otherwise it looks like a good concept
I don't know why I would keep being sent back to the menu, but the main of the game was great. I like how the camera zooms in on the player when he is in the vent-like areas. I also liked sticking to the walls. Thank you for making a good game. :)
Haha I could stick before I even finished the dialouges, makes sense since the slime is alread sticky. Would be great to have traps and such for this.