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ImposGames

136
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3
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A member registered Jul 05, 2023 · View creator page →

Creator of

Recent community posts

I really like your approach on controlling music in a game! Also nice art.

Awesome game!! The tire collider for grabbing could have been bigger

Cool concept! I like it

Highscore: 10457
Apperently you can walk out of frame and get untouchable. I like the art!

The movement feels very good and music is sick!

Cool music and sounddesign!

Highest Dice Power: 22535 
It would be nice, if you could influence the outcome more. Now it's very random.

Nice game! The controlls were a bit floaty for me

Final Score: 1041! Nice game

I like the concept and how you integrated the theme! Sadly my score wasn't visible. 

Nice leveldesign! 

Cool Game! 

The view was crazy! 10/10 #red

Cool game! It took me a bit until I got the hang of it but I reached 386.1 meters! ^^

Cool Game!

Thank you! How big should the range be (in seats xD)?
Well they really had to make budged cuts to even build a train system on the moon... So they just chose the small cheap speakers although they sound awful... I will give that feedback to the department of transportation! Thanks!

Thank you! I appreciate it!

Great game! I like it! 

Really fun game!

Interesting game. It is hard to understand when you are out of energy. Maybe some UI-indication would make up for that...

Hey beutiful visuals and nice intro! The mechanics of you minigame don't feel very reactive.

Interesting visuals! I was surprised that you don't get reset when falling from a building.

Hey, your idea looked very promising to me. Sadly I didn't really know what to do.

Nice game, good polish! It's probably on me but I can't work with this controls! I'm constantly sending units to the wrong towers because some building is selected that shouldn't be. Maybe some sounds would come in handy so I know as a player I can't select something... 

A tutorial woudl be nice since I didn't understood what to do.. But I like the ascii bunny! 

Wow that's such a calm, beautiful and awesome game! 

I like the detail you added trash circles/island.
I like the music and voice samples since their give you easy feedback with little effort! It would be nice to have diffrent sounds for every boat and a smoother switch between the throttle stages (soundwise).

Interesting concept! Do the red mushrooms appear by chance? I would prefere a mechanic that is not random

Cool idea! The shooting doesn't feel very reactive for the amount of enemies. That was frustrating.
The artstyle is very nice!

Hey very pretty game! It was relativly hard to play. Some more feed back would be nice!

I also got this error:
___________________________________________

############################################################################################

ERROR in

action number 1

of Alarm Event for alarm 0

for object ObjectTrailSpawner:

Unable to find instance for object index 13

at gml_Object_ObjectTrailSpawner_Alarm_0

############################################################################################

gml_Object_ObjectTrailSpawner_Alarm_0 (line -1)

Hey, that is a really cool puzzel game! I like it! The text that the door is now open was very helpfull.
 Obviously it need some polish and sound but it's absolutly playable and fun. 

Very cute woozlingers!

This approach the theme is very interesting! The art is beautiful! As a player you don't really know what to do in the first place so a hint would be nice.

Hey it was fun but it is a little repetitive. I really liked the music! 

Nice! Grass everywhere and my gf always said I don't have a green thumb...

Cool, Fun game! Some more ammo would have been nice!

Highscore 8000! I like your art! 

It's defenitly unique! Good job

I would need more explanation but fun game!

Hey! Thank you so much for your feedback! I agree the objective should be more clear. I'm happy you made it ^

Really cool and fun