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DoorDasher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #122 | 4.185 | 4.185 |
Enjoyment | #157 | 4.056 | 4.056 |
Presentation | #160 | 4.444 | 4.444 |
Creativity | #370 | 4.056 | 4.056 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The characters are reversed. The player is not being controlled
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Super nice visuals and fun take on the role reversal, I however found the controls a bit counter intuitive when swapping from moving platforms with the muse to controlling the door with wasd. Maybe the door could be dragable to so you can use a single input device?
Thanks for your insight! We’ll consider it for the future!
Charming little game, well done! The platforming was fun and interesting, despite so little time to work on it.
My only gripe is that I didn't know how far you could fall before the door broke, so I died a lot trying things that I thought would work.
That's right... the idea is that, you die when you fall as far as the vertical platform is high, so you need to check that the fall height is less than that. But if you don't know that, I can imagine it is quite frustrating.. we will work on that. Thank you for playing our game!