Yesss!! :D And we actually finished the game in one day :O
PaulPlay
Creator of
Recent community posts
One of my favorite games from this jam! I absolutely love the art style, the music and how polished it is. Like the small arrows pointing to the items, the grocery list that automatically ticks off what you have collected, the NPC behavior etc.! Movement feels very slippery and funny, fits the style perfectly. Oh and the position of the items being randomized each time adds a lot of replayability.
I'd have liked them to be spread out in a similar way each time though, because otherwise some rounds are almost impossible to beat when they are all in the corners. Also, when I escaped in the end, the timer froze but there was no ending screen, I was running around in the white void - I think that might be a bug? Overall, really an astonishing game and it really fits the theme =) Good luck in the jam!
Really cool game! I like the art style and the voice lines are interesting.
Here are my possible improvements:
1) Please add the option to jump by pressing space
2) the jump feels good, but the player is sliding around like he is on ice (i get that it is a rage game but still
3) the weird controls are a good challenge for 1 level but please don't make me play like this for any longer
4) maybe change up the level (just a bit) as well or (even more rage-game like) reveal secret enemies / obstacles
The graphics are stunning, very nice colors and atmosphere. I also really liked the squishy animations and the way the tutorial is integrated into the gameplay! It's very rare to see such a clever and good looking tutorial in a game jam entry. The puzzles were very well designed and I liked the mechanic of blocking the path of the "player". Only thing that I'd change is the design of the button as you would think that it is a pressure plate that only activates when the cube is on top of it, at least that's what I thought. Overall I was really impressed by your game, everything is very coherent and high quality, even the menu seems well thought out and looks great. Good luck in the jam!
Great visuals and a very interesting and fun gameplay loop. I also love the chill music and atmosphere. Once I got the hang of it, I really enjoyed playing. If you have time to work on the game I'd recommend adding powerups or something else to pick up in the water while you are pulling away the fishing rod of the fisher to make the movement more interesting. Great job and good luck in the jam!
Really fun game mechanic and the creation of new robots looks super cool. The puzzles are neat and the game is very well polished. A possible improvement would be to add more functionality to the bullet absorbing shield or make a mini game out of absorbing bullets to make that part more fun, for example, if you shield can only be active for 0.5ms and has to be reloaded, you would have to time it. I loved the sound effects and visuals and hope that you continue working on this game :) Amazing entry and good luck in the jam!!
One of my favorite games of the jam, actually. Very creative, loved the retro-style sound effects and the gameplay was a lot about figuring things out by yourself but it works - at no point did I feel lost because everything is interactive. It is really cool how you can combine these multiple elements to solve puzzles and they are very well balanced in terms of difficulty. Also, the screen shake animations are really sick. Great entry and good luck with the jam!
I really like the idea and having played the original color switch this is a very interesting twist! However, it is very hard because the ball moves very quickly and it starts out immediately, also, the controls are sometimes a bit finicky. Apart from that, I really enjoyed playing your game! Good luck in the jam :)
Absolutely loved it, my favorite game so far. Amazing visuals, everything is super coherent and the UI design is amazing too. Also, the scope of the game is quite impressive and the music and sound effects are wonderful. Lastly, I'm a fan of the unique gameplay as well. All 5 stars for me. Only thing I would improve is to make the screen borders easier to grab. Good luck in the jam!
I love the idea and the visuals are amazing, the sounds effects and the level design are great as well. My only minor gripe is that turning into a block takes quite long and it can be frustrating when you are about to change form and the player runs into the spikes. Well done and good luck in the jam!
A lot of variety and very nice design! I think it would be better if the tutorial / controls would be displayed on the screen that shows which game is coming next, because I often times lost because I didn't know the controls. Really liked the funny dialogue and the mini games are designed very well.
That's a really sick idea! I love the two perspectives and it is a really unique twist on the theme. Framing the player seems to be balanced with the timer, otherwise it would be quite hard. Maybe it would be better though if the camera just had a bigger fov so you would see the player more often in the camera view (or maybe move the actual camera further away). Really cool that you programmed the red cube to platform on its own, making such an ai for sure is no easy task. Well done and good luck in the jam!