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Control The Space!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #6318 | 1.432 | 1.727 |
Creativity | #6407 | 1.508 | 1.818 |
Overall | #6450 | 1.382 | 1.667 |
Enjoyment | #6463 | 1.206 | 1.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player Can't Move and We control the environment
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The music should preferably be changed into a more scifi, space vibe one. Tutorial should've stated that you can use the grey meteor to crash the black one, I did not realise you could do that till I read other comments. Black meteors should definitely not be coded as first spawn, as well as spawning in a row cause you just don't have any grey ones to collide them with. Otherwise it's fun, but not so much if it's all RNG involved.
What am I supposed to do when a black rock appears in the center?
cool! I'd like some smashing sounds and more grey ones to protect myself.
I like that the collision box is smaller than the ship
Nifty! I like smashing the meteors into each other.
the three hours tells a lot. There was a game there, but not much of one. It seems like I couldn't divert all of the meteors, which also feels like the point of the game. Music didn't really fit with the rest.
Nice idea ! my only complaint was how when I grabbed the Meteor it was of center from the mouse.