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Unhaunted Visitors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #84 | 4.360 | 4.360 |
Overall | #248 | 4.053 | 4.053 |
Presentation | #307 | 4.280 | 4.280 |
Enjoyment | #869 | 3.520 | 3.520 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In many horror games, you play as a person subjected to paranormal events. In this game, the roles are reversed and the player gets to haunt the NPCs.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Something that stuck out to me was the dynamic of pushing the visitors toward the monsters to scare them while at the same time keeping them safe. The cliche thing to do would have been to just make the objective to kill the visitors. This was a very fun twist on "you are the monster" where you are actually trying to protect them from another monster. Very well done in every regard. Would love to see this developed further.
Very entertaining horror game! I like the concept a lot and the execution of it is great!
Really cool! It seems to me that the map is too big, especially since people spawn near the entrance. Other wise it was really fun! Great job!
This is the coolest submission I've seen so far. 5/5
Got stuck on night 3, the guy with the white and red shirt had no fear! I really love the concept tho and would love something like this in a full game. Great visuals too! EDIT: also forgot to mention but the monster got stuck right near the door for me, he didnt hurt anyone tho and the visitors didnt even notice he was there!
Wow we have same conception =D I like idea that you have to save humans from monster! It adds gameplay variative. Nice pixel art!
The scares were so fun and the game's art and layout is very nice :) occasionally the intruders or the monsters would get stuck and appear somewhere else on the map, but other than that the movement was very organic (I too would run in fear if 3 chairs and a skull were thrown at me from the abyss lol).
Looks and plays great. Having the cursor be the spirit affecting the environed was an inspired choice.
Couldn't make it past Night 3 for some reason. The last guy was just not having any of it.
And the monster conked out I think. They were stuck in the hallway and not moving.
I love to mess around with these little game characters :)).
Hey, this is pretty neat.
I agree
Very fun idea, love the art style in this. Overall had fun with this!
A very interesting idea
Love the art style here, was a bit confusing at first on how to scare the player but once I got used to it I enjoyed being able to scare them!