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ScaleYourWay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5546 | 2.173 | 2.875 |
Overall | #6287 | 1.921 | 2.542 |
Enjoyment | #6471 | 1.701 | 2.250 |
Creativity | #6473 | 1.890 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
(Windows build has some issues please see the comments. After the jam we will upload the fixed version) ----------- Player has to scale different objects to solve the puzzles. You have limited scaling chances so be careful!
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
There are too many objects that don’t have collisions, like the plate in the fifth level. I tried all my speedrunner skills to skip past it, but I couldn't succeed 😩 Anyway, the concept is cool, and I think with better collisions, the game could be really great ! Good stuff !
Yes we had an unfortunate error for webgl build and when we try to fix it, the windows build started to have those weird issues. The plate of course supposed to have collision, just like the floor or the sink that is supposed to kill you. We actually beat the game in a weird way. If you try throwing a box from bottom to up after after you jump and get a height boost you can actually finish the game with that mechanic. I was planning to put a small video about it if someones intrested.
Also glad you liked our game and I agree it would be tons better with collision
Holes dont kill you (but they dont help you either) :D Lovely style and cool concept!
Some of those tips help and some dont... Glad you like our game :)
Had to download the game because it wouldn't load levels in the browser. It is a pretty cool concept. I did find the controls to be a bit confusing and not super well explained (like the tutorial says to spawn an object from a menu, but doesn't say that once the object is spawned you can click and drag it). I got stuck in the second level and couldn't use the home button in the pause menu, and there was no respawn button. I tried to just die but after the death animation played I just fell through the bottom of the level.
The presentation of the game was awesome. I loved the animations and the look and sound of it. But the gameplay itself needed a lot more work and polish.
Yes our game was actually working fine but when we tried to build fore Webgl as you said it wouldn't load the levels at all. It is a Unity 6 problem as we understood and we couldn't find a single solution on the web. So we tried fixing it the last our and broke the actual game more.
Every level was like the first level but somehow they weren't working at the windows build. Thanks for liking the game tho and we agree that it needs polishing.
I don’t know if the problem comes from me, but I can’t play the game, when I load the first level I only have a black screen :/ (Im using firefox on linux)
Same
Yes the webgl build got a very weird bug that only happens in our Unity version so we couldn't fix it in time :(
Only the windows version is available...
Nice concept, the 3D world was fun to explore but the mechanics were pretty hard to master and we run out of "scale stamina" pretty fast which makes it frustrating to start over again
Thanks, glad you like our game