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A jam submission

Spartan AscentView game page

The Spartan won't stop marching forward with the desire to ascend and become a god!
Submitted by EAJB, Callum Birkett — 2 days, 14 hours before the deadline
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Spartan Ascent's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#13733.5323.532
Enjoyment#14013.3813.381
Style#15013.6433.643
Creativity#15513.5713.571

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Scale objects in the world to help the player climb to the top.

Development Time

96 hours

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Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted(+1)

Very fun game! I'm surprised its not rated more. It felt like a real video game just without polish. You all are doing very well!

(+2)

Really nice game!

Submitted(+3)

Very interesting idea! I think the smartest design decision on display here is the auto-movement of the player, placing the mechanical focus of the game on manipulating the size of the pillars. I think the inclusion of a "freeze time" feature would grant players the time they need to think about the solutions to these puzzles, as right now it can be difficult to think while also accounting for the main character's changing position. Great work overall!

Developer

thanks for the feedback and for playing. Some sort of slowing time would have been useful definitely. The player can always pause to think but it’s not a very robust solution.

(+2)

I like the art style and the concept very much. Cute music, too!

Submitted(+2)

Nice game, but it isn't understandable that you have to leave the screen at first. It needs some indicators where you can leave the screen. And it can become frustrating at times when you fail and have to wait until the spartan has run a circle. Maybe a time warp or an option to turn the spartan around would have helped with that. But other than that it is a great game I enjoyed quite a bit :) Also the graphics remind me of old DOS-games, which is a plus!

Developer(+1)

we appreciate the feedback thanks! We definitely could make where the player is meant to go a bit clearer. Did you play on a conventional 16:9 monitor in full screen however? Because we know the camera messes up and you can’t see as much of the environment if not. We’ve fixed it and will upload the fixed version when the jam is over.

Developer(+1)

We have just added a glow effect at the exit point for each level! Hope this helps with indicating where the player needs to go :D

(+2)

DUDE! This is EPIC! I've seen games like this and this one is by far the best looking one! Player moving faster would be nice though!

Viewing comments 6 to 1 of 26 · Previous page · First page