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A jam submission

HexMasterView game page

Made for GMTK JAM 2024
Submitted by SoulBerryRun — 2 days, 2 hours before the deadline
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HexMaster's itch.io page

Results

CriteriaRankScore*Raw Score
Style#20383.4213.421
Overall#43092.6322.632
Creativity#46092.6322.632
Enjoyment#61871.8421.842

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The dice grow bigger and bigger (and it was supposed to be purposefully breakable because certains ennemis requires low damages))

Development Time

48 hours

(Optional) Please credit all assets you've used
Entirely Home Made

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Comments

Submitted(+1)

It is awesome that you put something together and chose to submit it, well done! Like you said, this is a learning opportunity. And as others have commented, you definitely deserve points for style!

Developer

Awesome replay too ! We'll be sure to notify you when an actual fun and playable version is available. We sure did learn a lot

Submitted(+1)

As I already read unfortunately the game is barely playable. But the art looks fantastic! Would like to see a proper implementation of this!

Developer

Thank you for the pep talk. We'll be sure to tell you when an actual playable version is available.

Submitted(+1)

Points for style, but honestly it is a barebones game. I also did not notice anything that would fit the game with the game jam theme.

Developer

Yeah obvioulsy the game is not even a game atm. But thank you for your kind compliment towards our style. The dice was supposed to grow again and again at the end of each fight. And you would have been able to break it back to a normal dice to make a critical strike.

Submitted(+1)

I really like the art, I agree that the game could use a tutorial though, It was pretty confusing.  Good job on the submission though!

Developer

We tried our best. I Guess we'll do better next time. Thank you for playing it.

Submitted

It's a perfectly fine start, and I understand that you didn't have a lot of time, the most important thing is that you had fun making it and learned new things, experimenting with game development. No need to feel bad!

(+1)

Can't really rate it high because I don't know how to play it and it's kinda unfinished. Sorry

Developer

Thanks you for playing it. Don't be sorry, the game is indeed not finished. It's a sane reaction from you.