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Soevil11

15
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2
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A member registered Jun 06, 2022 · View creator page →

Recent community posts

I can’t really describe it but it kinda sounded like it was lagging. I wasn’t running anything resource intensive in the background either. Thanks for reasponding

yeah, it’s fine though because jams are all about learning. Look forward to any future games you make

It's kinda... not finished so low rating unfortunately. This game might be fun if it had more development time though.

I don't know how to get the money out or what to do when carrying my items or what the potions do. I never got the money counter up

Good game art. I don't think that the Christian elements really needed to be in the game, it really didn't help. I also think that this is a good exercise in preventing scope creep. There is a big lore proposed for the game but there's only three levels. It's best to not make a story with a game jam, there's not enough time. 

Can't really rate it high because I don't know how to play it and it's kinda unfinished. Sorry

Unfortunately was a slideshow for somereason for me and couldn't play so gave full 3's

Pretty nifty game. It  is wierd that the points you get increase. The first is 1 point, the second is 3, the fourth is 6(this is a joke on how you put the score as X! and in math ! is a factorial)

There is NO air control which makes the jumps so hard because you are fixed on one trajectory as soon as you press space. I can't get past even the second level because of how it's just a guessing game on if you can make it or not.

Felt like I just played an aim trainer. (in a good way)

I do think that too many times you completely dodge a heart because of the luck for where the triangle goes is pretty annoying.

Besides that good game

Audio glitched out for me and the hunting fish in the first level followed me across the screen.

I wished there was one final upgrade because it's a bit of a slog after overdrive but besides that this psa is great. Also the timer not being cut down with pixels and just slicing them down annoyed me pretty badly. Besides that this is pretty good.

Really liked how arcade style it felt. All it really needs is a mode where you just complete the entire map and hotkeys.

Reminded me of the Tasty Planet games. If you were to do an update after the jam if you felt motivated to here's some suggestions and pieces of feedback

  • Zoom-out so the cat doesn't cover your entire screen. 
  • A smaller level for small animals or bugs
  • Moving around top down in the city level because right now its just holding right and then left.
  • A quick level where you eat entire cities and countries.
  • The controls are very slippery in space and its very hard to get the first moon to start the ball rolling.

Overall a good game, not purr-fect but pretty good.