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Expanding Waves's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5569 | 2.160 | 2.333 |
Enjoyment | #5657 | 2.006 | 2.167 |
Creativity | #5714 | 2.237 | 2.417 |
Overall | #5762 | 2.135 | 2.306 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Buying upgrades that make the player bigger is a key part of the game's gameplay. You can also buy an ability which when used shrinks all enemies and makes them weaker. The enemies are also spawned in various sizes. In this game the bigger something is, the stronger it is.
Development Time
48 hours
(Optional) Please credit all assets you've used
Godot addon - Smoothing addon by Lawnjelly
Font - Capriola by Viktoriya Grabowska
SFX - Lazer SFX Pack 1 by Shane
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Comments
The map is so tiny and mouse sensitivity is so high omg. I very easily disorient myself because I moved my mouse a little too much and then lose track of what I was looking at because it spins so fast. I can see what you're going for with the shop and buying upgrades, but atm I can't get very far due to the 2 issues I mentioned above. However, it's still a cool submission as a first timer :)
I can understand that. Next time I will be sure to add a mouse sensitivity slider. Thanks for the comment.
I managed to cheese the game by standing up against the staircase to the escape pod
It'd be nice if there was feedback when hitting an enemy.
Right now you point at the enemy, click, and nothing happens (until it disappears).
There is feedback, but it's a little subtle. If you really did not see anything then maybe it was a bug? Going forward I will try to make effects like these easier to see.
Liked the 3D take on a survivor-type game. Not bad. Congrats and good luck!
I like the mechanics and upgrades! Well done for 48 hours.
Agree with other folks comments - really nice job! I do wish the arena was a bit larger. It felt a little claustrophobic. But otherwise the gameplay was fun, and I enjoyed the scaling up and down mechanic. I wish I hadn't died before I bought the laser rifle haha. great work! :)
Some really cool upgrades, I had fun
I liked the ragdoll effect upon dying and the fps controller. Though I found it hard to dodge the enemies