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Scale Clerk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2734 | 3.214 | 3.214 |
Overall | #3972 | 2.738 | 2.738 |
Enjoyment | #4143 | 2.500 | 2.500 |
Style | #4646 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is tasked with correctly measuring the weights of the given bags, using a scale, and magic weights which can be scaled. Scales are also used as a symbol of justice, yet the player will surely be treated unfairly. Unfortunately, that's all about how it "fits" the theme :/
Development Time
96 hours
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Comments
This could be quite interesting short game if some twists and sound design was added. I can see this as the central mechanic to a shopping game, but on its own its just a bare mechanic. Still, the artstyle is clear and legible, which I enjoyed.
Creative use of the theme with how you tip the scale with scalable weights. Some more twist in the gameplay and added sound/music would be nice but good job nonetheless!
I was getting a bit frustrated at the start with how inaccurate scaling the weights up and down is until I realised I needed to use the little ones for precision, like you would with an actual set of scales! Really great implementation!
I love the take on the scale part! It is a very cool game concept, I like the minimalistic artstyle. It would benefit having a little bit of music/sounds. I had fun playing it, despite missing every single weighting!
Great job!