That's unfortunate, I am sorry to hear that! One more person had crashes, we need to investigate on this issue. Yeah, once you start scaling the rock, its hitbox becomes too large, it is an easy fix. Thank you very much for your honnest feedback!
Panawak
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Fantastic game art and design !!! I really enjoyed the game, played it for 30 minutes straight until day 32, with every furniture maxed out. So much fun !
PS : there is a tiny visual bug on the progress bar of the last custommer of the day, on the last operation. This is not very disturbing though.
Great job !!
Quite a cool concept ! I'dd suggest adding one intermediary shrinking size, to complexify the game a little bit. Also, some boxes in the level are a bit misaligned, which makes it look a bit wierd. Appart from that, I liked the difficulty ! You could also consider adding some checkpoints (maybe some collectable coins ?) to avoid teleporting back the player right at the begining. I'd also suggest adding a final victory screen and music, for final touches :)
Anyways, good job !
Very cool game all around ! As other mentionned, there is a bit too little time to react to the falling blobs. Were you planning on adding building elements as well ? Anyways, cool concept !
PS : If the player spams all keys, they get 100% very easily, I'd suggest giving a malus for wrong keys sometimes.
PS PS : For players using an azerty keyboard, it becomes way harder !