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Dino Shareholding Inc. Corp.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5889 | 1.929 | 2.083 |
Creativity | #6085 | 2.083 | 2.250 |
Overall | #6200 | 1.955 | 2.111 |
Style | #6375 | 1.852 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to scale and build up your company from a small firm to a giant holding. Also, you have to grow a dino on your virtual phone and keep it growing to not go game over.
Development Time
96 hours
(Optional) Please credit all assets you've used
Two free sound assets from Pixabay were used.
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Comments
I accidentally sold my first stock, then assigned and employee, then bought a company,. and lost the employee somewhere. I was a bit lost in the depth, but overall it was intriguing .
Very cool game concept! Nice job, cute dinosaur
It's an very fun idea, investing to get money to feed you mobile game adiction.
I think is way too easy. Fired all my employees and still made money.
I get the idea but it's a little too confusing. Probably improving the UI and with an interactive tutorial would make it easier to approach.
I like the company mogul idea you were going for, and I think the dinosaur was cool!
But there wasn't really much of a challenge to play against, so I ended up just making a lot of money with no trouble.
Accidentally fed all my employees to my dinosaur. Most accurate depiction of capitalism to date.
Fun idea, I think a way to give more feedback to the player on success/failures would help. I just made a ton of money, but I didn't know if I was really succeeding or if I was expected to make more.