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Around And Around's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3709 | 2.929 | 2.929 |
Enjoyment | #4143 | 2.500 | 2.500 |
Overall | #4690 | 2.500 | 2.500 |
Style | #5854 | 2.071 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The whole game is about scaling or moving boxes to get to the next level
Development Time
96 hours
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Comments
seems nice, but there are some bugs, like I couldn't scale a moving box
seems nice, but there are some bugs, like I couldn't scale a moving box
The puzzles can use some refinement, don't missinterpret me, the puzzles are good, but there are some bugs, and the level does not make it easy to see what needs to be done, still I enjoyed the story and taking advantage of some bugs to pass the levels, the game is good, it has potential to become something in the future. Good entry
Having a game with a shrink and grow mechanic as well, the mechanics were done v well with the growing being much less janky than i expected from a solo dev. The text was quite funny and the basic story seems good. The game was a bit lacking in looks and overall playing. I also think the jumping could have been improved with a coyote time to be less harsh. However, you should be very proud for making this as a solo dev and you've done a great job.
This is great! I really liked the idea, and it kinda reminds me of Portal, of which I’m a huge fan. I do think the mechanics could be a bit more polished, or maybe required further explanation in-game because they were quite tricky to get right, but I really enjoyed playing this. Congrats!
Nice game! fits the theme really well.
Congrats on your first game! I liked the idea of the scaling mechanic, but it was really tricky to control. Regardless, good work!
Neat game, and the story is really cute! I think the mechanics could be polished up a bit, though - I felt I wasn't always in full control of how the boxes would scale when I dragged them. Moving them worked much more consistently, though of course didn't fit the theme quite as well. In any case, this is a good start!