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Thunder Tanks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1385 | 3.389 | 3.389 |
Creativity | #1613 | 3.556 | 3.556 |
Overall | #2033 | 3.315 | 3.315 |
Style | #3165 | 3.000 | 3.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The tanks become larger when upgraded
Development Time
48 hours
(Optional) Please credit all assets you've used
Godot.
Audio effects from gamejinglesand8_bitsoundfx.
All art/game play made during jam.
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Comments
The core idea isn't bad, but what really threw me off is how there's a cooldown for shooting, but it's not indicated anywhere. It's really frustrating to not know if you can shoot or not and makes the game feel a little bit... unresponsive. The idea itself I think isn't bad, but I think it would work better in a more spacious enviroment. I found myself constantly picking up power ups I didn't even mean to.
I like the idea! I wish there was somewhere to try out the different powerups and their hilarious effects without the pressure from the enemies.
I like the clean art style and the interesting take on the theme!