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WARGAMER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2570 | 3.223 | 3.636 |
Creativity | #3508 | 2.982 | 3.364 |
Overall | #3710 | 2.820 | 3.182 |
Enjoyment | #4933 | 2.256 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We decided to create a tabletop wargame that was built to the scale of one in real life. Bases, minis and the dice were created with scale in mind to keep the game feeling like a 90s wargame.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits.
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Comments
I enjoyed the artstyle and the way, well how the scaling of objects feels. I think you really achieved the 90's wargame look you were going for. Good job!
Fun, but I don't know what's going on with the dice. What determines who wins? Does the amount you win/lose indicate how many units will be destroyed?
Nice concept! I really liked how the dice went crazy when I moved the camera around while they were in the box. Good job!
Fun idea. I like the simplistic art . Mechanics are fun, but rolling dice feels slow and once enemy rolled dice to attack but their turn didn't end.