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QinColor

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A member registered Sep 24, 2021 · View creator page →

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we're glad you enjoyed it! Yeah, game jams don't give a lot of time to polish that first time user experience x) something we'll definitely be looking at in the future :)

the introduction/tutorialization could definitely be improved, for sure x) thank you for your feedback!

yeah, there's some wonkiness with the dryer interaction, and the shrunken items can be hard to see once they pop out. There was an issue with physics objects just getting deleted when you try putting them in the dryer, so we turned that off, but some slipped through I'm sure.

Thank you so much for the feedback! :)

we appreciate the feedback! Also, spatulae was great and extremely fun :)

we're glad you liked it! The green texture is the same thing that's highlighting the furniture green/yellow/red when you get close, but it doesn't always work right. Definitely something we plan to polish up. Thanks for your review!

I thought this was a fun little platformer, with a fun story tied to it! the shrinking functionality definitely had some weirdness when trying to regrow in tight spaces, but otherwise it was really well polished.

Pretty fun :) Had a good time with it, though I found my brain can't do the two games at once thing thanks to this game jam 

I couldn't figure out how to use the controls and help the guy, but after I got the hand of it it was alright. Balancing taking care of the enemies and grabbign coins is hard though

Fun, but I don't know what's going on with the dice. What determines who wins? Does the amount you win/lose indicate how many units will be destroyed?

Very fun little game. Sometimes my little black dot would have some wonky collision with the maze, or I'd lose it to behind one of the maze walls, but otherwise very fun. You weren't kidding about being careful not to slack off xD

Super fun and very polished, and in just 48 hours? Impressive!

I really enjoyed the concept and visuals, and the puzzles were really good for the most part. There was one that jumped way up in difficulty and I was worried, but the ones after that had a steady ramp up I feel like :) 

Very fun concept, and well executed! Sometimes the objects were a lttle wonky, but otherwise I liked a lot of the puzzles.

Very cute :) The music was excellent and the art was awesome :) Enemies weren't really that challenging, though :) Great work!

It's a fun game, and definitely used the concept in a unique way. Controls are a little wonky, though :) Why not have the flashlight on by default?

I like the concept. Spamming E or Q to change time was pretty difficult, though.

I *think* it's a skill issue, but I could not figure out this game at all. Visually and control wise it looks stunning, but I crashed into every astroid possible, couldn't deliver any packages, and was just generally having a hard time :/

Unfortunate about the balancing change debackle. I think it could have been really fun, but being unable to place anybody on the planet, and having SO many asteroids coming at once, made it pretty much impossible. I really like the concept, though

Fun game, though definitely feels a bit off balance :) I wish there was a way to upgrade the cards you got somehow, so your machine gunners could do more damage or have more people, etc

A fun, quick time :) I'm biased, though. Astroids is an all time favorite

This was pretty fun :) I wish the screen would zoom out automatically just the first time so I could know what was going on :) 

If Tetris were a rage game, this would be it x

This was fun and pretty creative! The 2d tetris blocks translating into 3d was kind of difficult to picture, though. They were making lots of movements they all looked like jumbled up rubix cubes when rotating them. Great job

This was a fun game! I like having to balance between eating to get big, and getting long/fast. It's like if Snake had a little more thought to it :) Well done

I had a good time, but the pick axe arm was not very sticky. I kept lagging through things or it would detatch for no reason x)

Now THIS was fun. Excellent work! Had me talking to myself and the proctor was pretty funny x) "I see you like failing fast. Must be a fan of agile."

Very fun :) Feels like the perfect game jam game. I thought the "scaling" bit was just about climbing until I went through that first plus-size field x) Nice work!

After failing 5 seconds in the first time, I figured out how to make the game work  x) We debated making a similar style game during our brainstorm. Great work :) 

Some of the cards just aren't working for me. The slingshot is super inconsistent, but otherwise I like the concept :) 

I've been trying to play these games without looking at what the gimmick is, and I was so shocked when my turrets stopped shooting the small guys. A really fun take on the tower defense mechanic

He wants to eat your germs! Very fun :)

Super fun. Controls were a little wonky on kbm, but otherwise not bad. I wish there were more levels, though. Feels too short even for a jam game, and there's not a ton of replayability in this loop :) 

The vibes? Immaculate. I couldn't quite figure out how to move around, and the "finish" button on the menu would not close.

I made my entry in unreal 4. This gave me flashbacks to the hours I spent doing this exact thing over the weekend. Really fun, I only wish it was longer! (which, really, is the highest praise for a game jam game x) )

I really loved this. I've made quite a few interactive fiction games, and it's always hard to find some way to make them stand out. This one absolutely does. The scaling mechanic is really fun and memorable, and the writing is superb.

This was fun, but the final (well, what I assume is the final) boss feels pretty unbeatable. I played through a few times from the beginning and even at my strongest I couldn't defeat him

I started by throwing everything into the trash and then couldn't platform to the table top. 10/10 x)

This has been my favorite game thus far in the jam. Amazing job! I wish this was a full fledged game so badly x)

Now THIS was a good time. I played this way longer than I should have x) Excellent work!

Another mouse game! I had a blast playing this. Shifting perspectives from collecting to mixing was super fun and reminded me of Potion Craft