Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Machine DefenseView game page

Submitted by BubakGames — 1 hour, 30 minutes before the deadline
Add to collection

Play game

Machine Defense's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#24973.0003.000
Creativity#30033.1353.135
Overall#32172.9642.964
Style#38912.7572.757

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You buid and scale you machine.

Development Time

96 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted

I was a bit confused at the start with the special tiles, but once i got more upgrades it made a bit more sense, it felt a bit to easy after i got to around 3 special tiles, the "More drops" buff is op ;) Good work

Submitted

Had a good time playing it. Felt like it was a bit hard to get out to the special tiles, and then I got absolutely annihilated on the first boss wave lol. But really great idea and theme, feels like just needs a bit of tuning.

Submitted

It would be nice if you could get the fancy resources sooner, and you had more time to build between waves later on, but overall really impressed!

Submitted

Fun game, it reminded me of thronefall while playing, although different gameplay, same idea of having a tower defense with you also helping around. I think the economy doesn't scale as good as the enemies, also I played several rounds and I only got once one "currency" that wasn't a gear. 

Submitted(+1)

nicely done, could still use a bit more polish, but good game regardless ✿

Submitted

The enemies are SO cute!! I struggled a bit to get what I was meant to do though, but very fun concept!

Submitted

This is definitely the most literal growth that I've experienced in a tower defense game, so it definitely fits the prompt.

It wasn't very intuitive, though. Without reading the description, I had no idea what was going on or what to do. it would've been nice to see something guiding me in the game itself, rather than just the Itch description. I also never figured out what towers 1 and 5 did. 1 I guessed was just a basic block, which could be used to expand your machine or be a wall, but I wasn't sure, and 5 I only managed to place down one of, and wasn't able to see what it did amidst all the other chaos.

small thing grow big fun

Submitted

I don't know if it's a bug, but all of the enemies would spawn at the very end of the wave. It would be nice if at least at first there was a slow trickle of enemies so you can get used to how the towers will work. I like the base building mechanics and I think you fit the theme well. Good job!

Submitted

A classic tower defense that works weel and is easy to understand and play, that was cool !

Submitted

Nice game, I like it. I'm no much fan of the tower defence game but this is very interesting to play. Thank you!

Submitted

i love the art !! and fun playing this

Submitted

As a fellow Tower Defense game jamer it was fun to expand your small base with those differents tower type ! I didn't exactly understand which tower was doing but I got by the standard of ...  the costier the better ! So i could eliminate those pesky rats :)

Good job of actually finishing the jam !

Submitted

Nice work! Had fun playing this :) 

Submitted

I survived 14 rounds though I didn't know what the gimmick of this game is till this moment and I've only gotten gear drops and nothing else past round 5 I think. My strategy was to spam turrets because I had nothing else to do.

Submitted

It is entertaining. At the beginning I was a little confuse but I get immerse quickly. I need a pause menu to relax. I like the upgrades very much.

Submitted

Was a neat concept and was fun to try and stop my inevitable defeat. Could use sfx tho.

Submitted

Interesting game idea, I had fun with this! The idea of scaling-up production is a cool take on the theme! As an improvement, it would be helpful if there was an off-screen indicator for where enemies are located, so I don’t have to look everywhere for them at the end of a round. Cool game overall!

Submitted

this is a nice game overall, the difficulty scaling is well balanced not making it too easy on your first play through. and the upgrades are also well thought out.

Submitted

I had fun playing! I like the difficulty scaling. Cool game!

Nice concept! A little tricky for me, but I had fun playing!

Viewing comments 22 to 3 of 22 · Next page · Last page