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Transportal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2673 | 3.232 | 4.571 |
Enjoyment | #3747 | 2.626 | 3.714 |
Overall | #4521 | 2.559 | 3.619 |
Style | #6389 | 1.818 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player moves and scales a portal up and down.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
It’s a really solid concept. The controls felt super smooth and the base gameplay is pretty decent. Gameplay wise I’m not sure how you could expand on it, but as-is it just needs a nicer lick of paint and then it’d be brilliant.
Thank you so much for your kind words and feedback! I'm glad you liked it! :) Thanks for playing!
Cool little game! Would have prefered that the game stops when you fail, it's a little frustrating to watch your score slowly reduce once you can't keep up anymore.
I got to 68 before the game got too fast for me!
Good job!
Thank you! :) I'm glad you liked it, and I will take your feedback into consideration for future ventures. Awesome job getting to 68 points! :)
What a creative idea! I had a lot of fun playing this game. At times it was a bit hard to tell at which height an object was approaching, but apart from that it works very well. If you add way to lose or win the game it's already in a very nice state.
Thank you for playing, and for your feedback. Yes, finding the best placement for the camera, as well as adding the slight color variations on the runway and the second grid was what I came up with to try to mitigate this, but admittedly it was one of the trickier things to try to get right! I'm glad you enjoyed it, and I agree that a win/lose state would tie up some loose ends. :)