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A jam submission

Boson HellView game page

Dodge bullets at a nano scale
Submitted by Osmago — 16 hours, 58 minutes before the deadline
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Boson Hell's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#5583.7503.750
Overall#10423.6503.650
Style#10603.8503.850
Creativity#22833.3503.350

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Multiple mechanics involve size (arena, merging enemies, player shrink) and the game is themed around particles

Development Time

96 hours

(Optional) Please credit all assets you've used
Music from HOME:
The Atlantic Tapes - Chemical Separation
Resting State - 11

Everything else was made during the jam

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Comments

Viewing comments 3 to 1 of 43 · Previous page · First page
Submitted

Clean Style  & Slick gameplay, slipping  past bullets as the shrunken form never gets old. Great game, love the work!

Developer

Thank you! It actually took me a while to realise that's also one of the best strategies. I'm just so glad people are not having performance problems with all the bullets...

Submitted

Loved the style ! Kinda hard but that's a bullet hell so logic. Nice effect of warp !

Developer

Thank you for playing! I hope you had a good time either way :)

Submitted

really fun take on a bullet hell! loved the visuals especially. How did you achieve the bending effect on the grid? shaders?

Developer

Glad you liked it! Yes, I wrote this shader that takes a point and warps the texture according to the distance to that point. Looks kinda wonky if you use the distance directly but with gravity maths (divide by distance squared) it looks nice :)

Viewing comments 3 to 1 of 43 · Previous page · First page