Never knew scrabble mixed with tower defense is what I needed in my life, absolutely great game. a clean experience from start to finish, even after the second level was completed I wanted to play more. Amazing work, one of if not my favourite from the Jam so far!!
Logan
Creator of
Recent community posts
I played for absurdly long time lmao... simple and effective, fun reading all the little flavor texts and managing the different stats. My only complaint is that I could have played forever and never met a lose condition, if the game had some kind of ramp up in difficulty, if the speed of events increased, it would give more incentive to bail out. Other than that great little micromanager game, nice work!
Fun and intuitive twin stick shooter, clear what is going on right out of the box. Enemies feel a bit too fast at times, hard to collect the goop you earn after killing some if they are swarming over it constantly especially when the goop has a despawn timer also. Minor issue in otherwise bug free game, good stuff!
Very nice game, very nostalgic too! movement felt a little rough but the world felt really polished. almost every object had some kind of interaction. the puzzles were clever and different from one another and switching between top down and side scroller made for a really fun experience. Great stuff!
Such an interesting game, I quite like the visual aesthetic and the mode in tie is supercool, Massive fan of the focusing mode puzzles. Had a few minor issues such as breaking out of the intended path and not being able to enter the final door (fixed by re entering the room). Overall, such a charming game, would love to play more of it. Great work!!
Simple, Sleek and very straight to the point, very nice game. Great take on the theme! I did get a bit visually lost on some of the larger levels with numbers like 2, 5 ,6 sort blending together, having to visually double take a lot did start to get a bit frustrating but overall is a minor nit-pick in an otherwise flawless game. Amazing stuff!
Really cool core design just a little lacking in some areas. Very fun to move around in, the momentum you can gain and maintain makes zipping around the room enjoyable, the wall running feels nice when it works but is a bit inconsistent. The attacking, reflecting and challenges are fun when you get the hang of things. Nice work!
Super solid game! would make for a great vs shooter. Big fan of the RPS mechanic but it didn't feel too impactful (shooting an enemy with the colour that beats mine didn't feel like it took that much longer to kill) though the gun play felt nice and the different guns per colour mode was a great addition. Last but not least the grappling hook, very well tuned and felt extremely fun to swing around with! Love the work, Great stuff!
Really sick game, got up to the robot stage finally took him out but clicked complete while in the turrets line of fire lol. There's a lot the player can do and it's a bit overwhelming at first but once you get the hang of it it's so much fun. the puzzles themselves are deceivingly difficult which I quite like, makes it much more satisfying when you finally figure it out and get to see your moves sequenced together like that. The level's tile set is slightly lacking in personality but the way the player character animates fills that void in droves. Massive fan, love the work!!