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C-Rydah's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3837 | 2.777 | 3.000 |
Overall | #4646 | 2.520 | 2.722 |
Creativity | #4858 | 2.546 | 2.750 |
Enjoyment | #4965 | 2.237 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can scale your space ship micro or massive. using the type of scaling you can avoid laser contact. when large you deal more damage with bigger lasers. using size and speed helps you get to the end.
Development Time
48 hours
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Comments
Obviously a lot of work done really well here, looking great, good job! Maybe bit of a bit more than there was time to chew for a game jam and so it's a bit janky in general and I didn't love the controls, felt distracting from the main action. Still, can't deny this is kind of awesome as the start of something!
Thanks for playing! My scope was definitely to big for game jam, but excited where this project will go now!
Obviously a lot of work done really well here, looking great, good job! Maybe bit of a bit more than there was time to chew for a game jam and so it's a bit janky in general and I didn't love the controls, felt distracting from the main action. Still, can't deny this is kind of awesome as the start of something!
Stylish
game of the year
Liked the visual style and the music, and the concept was a nice take on the theme. Found the controls to be a bit fiddly for my taste and I also managed to fly below the floor and ended up in a void, kind of, Would love to see a bit refined version of this!
thanks!! I’m definitely going to expand on this project! This was only 2 days of work! Have so many ideas to expand with.
Liked the visual style and the music, and the concept was a nice take on the theme. Found the controls to be a bit fiddly for my taste and I also managed to fly below the floor and ended up in a void, kind of, Would love to see a bit refined version of this!
I like the auto-shooter aspect of this game as it helps to reinforce the player's goal of dodging the lasers. The risk-reward of having the larger size vehicle works well in this regard.
The only issues I personally had were those of technical issues and overall quality, but those are both things that come with time and practice. :)
thanks!! I agree I ran out of time and was exhausted so the quality I couldn’t improve on much more than that in the given time. If I had extra day all the bugs would have been fixed
You've done very well! you should be proud of what you've made no matter the score.