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Super Slime Me's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #118 | 4.480 | 4.480 |
Overall | #269 | 4.027 | 4.027 |
Enjoyment | #618 | 3.720 | 3.720 |
Creativity | #748 | 3.880 | 3.880 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to feed the slime to make it bigger by giving him tasty food !
Development Time
96 hours
(Optional) Please credit all assets you've used
See description
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Comments
Really nice game and great artstyle, well done !
The game is really an addiction to those who love watching cute and eye-relaxing visuals like me and this game is a perfect example for it. Really nice and clever logic applied.
Best of Luck:D
I invite you to play and rate my game as well, it will be a pleasure. :):)
Addictively challenging, such cute visuals and creative take on the theme too! Great game and deserves lots of love!
Thank you so much <3
Very well made game,but controls are odd to get used to
was not expecting it to be this well made, good job!
Very cute, very reminiscent of old arcade titles. No notes, the game is good!
Very cute and nostalgic! Looks and sounds great :) Bit tough to control but then you get used to it and it's fine :)
A but hard to control, but feels really satisfying to grow the slimes. Really reminded me of the classic Mario Bros with the level layout too. Half expected to start seeing some crabs.
Fun GFX, fun music, cute transitions, fun gameplay.
My kind of jam. Well done!
Really creative. It's tough to get the hang of it at first but surprisingly manageable in the long run. And the style is great!
Thank !
super polished game, i was really in the zone by the timer ended haha. excellent execution! love the slimes
Very charming. Nomnomnomnom
Really cute and polished!
Nice! This gives me a bit of nostalgia of some old arcade games I used to play (can't think of any names, the only thing that comes to mind is Burger Time, but thats not really similar in gameplay).
Music and art are very fitting with the vibe.
The controls are a bit weird/unintuitive, but you do get a feel for them over time. Maybe some better keybinds could work, unless you're purposefully going for more "trickier" controls as a gameplay element. Also, I noticed that it took some ~10 seconds after I reached the goal (6kg?) before the game transitioned to the menu screen.
the game was really fun, really enjoyed it, i understood quickly what the game was about, the music is good, animations and sprites too. great work !