This game is pretty neat, although can get a little chaotic at times. Also, it takes a while to figure out what each of the tools do due to lack of tutorial. It's still pretty fun, and desperately running around trying to doodle enemies out of existence is a neat concept.
Play Thingamajig
Sketchy Showdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #633 | 3.938 | 3.938 |
Overall | #1116 | 3.625 | 3.625 |
Style | #1252 | 3.750 | 3.750 |
Enjoyment | #1948 | 3.188 | 3.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Well I know the 'theme' might not be used or demonstrated as much in the game, but the game is happening in a drawing software and you can use the 'select' tool to rescale shapes and entities.
Development Time
96 hours
(Optional) Please credit all assets you've used
I made all of the assets 🎉
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