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A jam submission

Sketchy ShowdownView game page

A goofy little top-down bullet hell/shmup game in the editing software!
Submitted by PlasmaPuffs — 13 hours, 58 minutes before the deadline
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Sketchy Showdown's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#6333.9383.938
Overall#11163.6253.625
Style#12523.7503.750
Enjoyment#19483.1883.188

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Well I know the 'theme' might not be used or demonstrated as much in the game, but the game is happening in a drawing software and you can use the 'select' tool to rescale shapes and entities.

Development Time

96 hours

(Optional) Please credit all assets you've used
I made all of the assets 🎉

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Comments

Submitted

This game is pretty neat, although can get a little chaotic at times. Also, it takes a while to figure out what each of the tools do due to lack of tutorial. It's still pretty fun, and desperately running around trying to doodle enemies out of existence is a neat concept.

The canvas visuals are pretty cool, but as far as I could tell they don't have any bearing on the gameplay, which would have been even better. It's really hard to stay alive for even a short time, I couldn't figure out any viable strategy with the given mechanics that would have helped me, the closest thing is scaling down enemies / scaling up the player, which is extremely hard with these controls. I don't know if that was intentional to make the game even harder, but there's just nothing you can do to effectively defend yourself. I see the amount of effort put into polishing it, but the gameplay is very lacking.

Submitted

The concept is insanely cool! The art looks great and polished. Resizing yourself feels a bit clunky so its often vey difficult and very stressful to make yourself smaller. Overall though this is fantastic!

Submitted

I love the style and concept so much! You did a great job with the feedback ! However, the button to resize is difficult to grab, which makes it a bit frustrating to resize the player and move at the same time. Setting the scale control to the mouse wheel could be a good idea ! Really good stuff !

Submitted

I like it although its get unforgiving very fast if you get hit once lol

Developer

Guys, if you are reading this (or rated/commented on this game), Im going to be away for the rating period. So Im not going to be able to rate your guyses games.