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Scaling Vertically's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2483 | 3.261 | 3.261 |
Overall | #3646 | 2.841 | 2.841 |
Creativity | #4130 | 2.783 | 2.783 |
Enjoyment | #4224 | 2.478 | 2.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build a building that scales upwards.
Development Time
96 hours
(Optional) Please credit all assets you've used
Programming: Drew Abbo
Art: Ryan Turley
Music: Will McManus
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Comments
Bro just wanted to retire. Same XD Funny starting and love the art style.
Hahaha, I don't understand why the meter was depleting when I had my building above the auto-scrolling up thing. I didn't get that part, but I like how the pieces got rigid and locked into place shortly after dropping them. Very fun. The music was banging too! Nice work!
I also laughed at "like Tetris but worse" lol
I had no idea what I am supposed to do in this game
I don't quite understand the rules of the game. But I like your art style
Nice art style!
Like the others, I didn't understand the meter. Is it some king of structure integrity meter ?
Maybe it would be easier to control with the mouse (scroll wheel to rotate danc click to drop) ?
Good job !
Nice to look at, deliberately very funky controls for that wimdy day. :D
I didn't understand the meter and what the goal was.
I don't know what the goal of the game is. What does the meter do?
I love the floaty feel of the block placement! Took a moment to get used to but then it was very fun! I couldn't work out what the objective was though, that would have been nice to have written somewhere!
It reminds me of tetris, the intro was the only thing i didnt really like, but other than that the game is interesting and entartaining.