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A jam submission

Vis VivaView game page

Master the cosmos to solve intricate puzzles across a shifting celestial landscape.
Submitted by enduvy, Chrispy977, Zoxemik, Ahze, Negar, Deborah D'Antonio (@dvorahdantonio), Ricky, brybot, Krqck — 1 hour, 2 minutes before the deadline
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Vis Viva's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1684.2564.256
Overall#6813.7863.786
Enjoyment#10843.5133.513
Style#16323.5903.590

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Scalable planets. Build your way out.

Development Time

96 hours

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

The concept is cool, but the mechanics need some explaining.

Played for this stream today!!

Submitted(+1)

5/5 for creativity, absolutely loved the concept. I feel like this could be expanded upon to make something really special. Reminded me a little of Outer Wilds, which is probably one of the biggest compliments I could give.

Submitted(+1)

Absolutely love the concept and am very impressed with the implementation given the time constraints. I feel that the ball rolling mechanic should be adjusted to make the player apply less force as gravity increases, because in the submitted version it can be tricky to not send them flying off every which way. Otherwise, though, I found myself very excited to see where the path ahead would lead, and I would absolutely LOVE to see this expanded into a full polished game!

Submitted(+1)

Interesting idea to scale planets, makes for some good puzzles! This really seems like a game that can go really far by expanding it more! The puzzles that it had so far were good too, but I would like to see some hints as to where to look.

Good entry!

Submitted(+1)

Nice work!

Submitted(+2)

I really love the concept and visually it looks great! The concept of changing the gravity, sun temp and water level opens up so many possibilities for puzzles and cannot wait where it leads!

Viewing comments 26 to 21 of 26 · Next page · Last page