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A jam submission

Power OverflowView game page

For GMTK 2024, a rogue spaceship decides to scale up their weapons to the logical extreme.
Submitted by Altoids0 — 12 hours, 55 minutes before the deadline
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Power Overflow's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#16063.3003.300
Style#20883.4003.400
Overall#28673.0673.067
Creativity#50152.5002.500

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The power of your weapons scales up over and over until you and a sizeable portion of the local solar neighbourhood explode.

Development Time

96 hours

(Optional) Please credit all assets you've used
Additional Programming by Bumbo Blast
CC-BY and other open-license media is credited in-game

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Comments

Great sound effects. 

Submitted(+1)

Generally not a fan of these types of games, but I think this one is well executed! Audio is a bit high, but that's it. Super great job!

It must've sucked to get Covid bang on Jam start. I hope you're doing better!

Developer

Thanks! Been doing a lot better, yeah. Glad the execution felt good c:

Submitted(+1)

I was pleasantly surprised to see that there were so many different boss fights, great work. also, I hope you recover well, getting covid during a game jam must have sucked. overall, a nice, enjoyable game.

Developer

Yeah!! I was super happy I was able to get all of the art & code done for the extra bosses, too ^_^

Been recovering great btw, thanks c:

Submitted

Great style and music for this game! I really enjoyed playing it and trying to learn the attack patterns. keep it up!

Submitted

It might have been more enjoyable if the ship had started with more lives or win throughout the game. I'm not a pro at these kinds of games, so I didn't get very far. GG

Submitted

Fill familiar... but i dont why

Developer

A few of the ship designs are inspired by some of the ones in FTL, if that's what you're thinking of! c:

Submitted

I liked it, and thought your art was very well done. I enjoy the sliding background and thought it was very effective. I think the audio balancing could take a second pass (the sfx are pretty loud), but overall, I thought the game was made well with satisfying combat. Good job!

Submitted

It might've been a nice idea to have the ship have like 3 life in the beginning. I'm not very good at these kind of games, so I didn't get very far

Submitted

It was a lot of fun! Great job on the art, and the power ups were a really neat idea. >:D