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A jam submission

MoonbrellaView game page

A physics platformer. Use your umbrella to scale the terrain and reach the moon.
Submitted by JettWilliams (@JettWilliams_) — 4 hours, 30 minutes before the deadline
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Moonbrella's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#25323.2733.273
Overall#31542.9852.985
Style#33192.9552.955
Enjoyment#34852.7272.727

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The umbrella is a versatile tool built to scale terrain. Gravity and air resistance scale as you ascend.

Development Time

96 hours

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Comments

Submitted(+1)

look. I'm a gentle bar with elegantility every second.

love the bg making the sunbrella so useful

Submitted(+1)

Super creative idea! Tricky to get the hang of the controls, but I love the multi-use tool, all 3 ways of using it are all very unique. Nicely done!

Submitted(+1)

Damn the jank of the controls. I don't know, maybe that's part of the difficulty (similar to Getting Over It). Funny idea and interesting twist on "built to scale" hahaha. Keep making games!

Submitted(+1)

Very fun gameplay but the controls are a bit janky at time. Great job

(+1)

A little bit fiddly for me. Couldn’t quite get the movement right to where I could enjoy the challenge.

Submitted(+1)

Interesting concept and I enjoy the physics based movement. I only tried it playing with a mouse and couldn't make it up the second hill. A little tutorial and/or an easier beginning could help with that. Sometimes it can get a little frustrating when the pole/umbrella won't move to where I aim, because there isn't enough space for it. That makes moving quite a bit harder, slower and less intuitive. Not sure if it works differently with a controller. Nonetheless a neat game that I would love to see more elaborated! :)

Also I think the style is quite charming

Submitted(+1)

Stylish with simple graphic but quite difficult.

Submitted(+1)

I really like the movement! It could definitely do with a round of polish - to make it a little more intuitive/less frustrating - but the foundation is very strong and the style is quite pretty.

I found it very difficult to play without a controller though, I'd definitely push for KB+M first in future jams :)

Submitted(+1)

you are getting a lot of style out of squares and a gradient background! this is a really unique movement system that I haven't really seen before. Clever interpretation of the theme as well!

(+1)

An interesting Bennett-Foddy-esque game! The movement of the umbrella feels off? maybe its just me being bad lol, but it feels ... strange no clue how to describe it. either way quite interesting and fun, but it would've been nice to fit the theme a bit more