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A jam submission

Skeletrex ShowdownView game page

Unleash your inner hero and save the toy kingdom from the grip of the evil Skeletrex!
Submitted by Outcast Games (@OutcastDigital1) — 2 hours, 28 minutes before the deadline
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Skeletrex Showdown's itch.io page

Results

CriteriaRankScore*Raw Score
Style#23463.3083.308
Overall#33202.9362.936
Enjoyment#35722.6922.692
Creativity#40722.8082.808

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The character combats enemies to up his scale level and the the scale level is used in combatting bosses as some bosses only fight a certain scale level, as well as parkour in the map as in "the player is scaling the room".

Development Time

96 hours

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Comments

Submitted(+1)

Wow the game is so open with so much freedom on what to do. Super impressive!

Submitted(+1)

The concept is quite neat and I really liked going around just shooting the bad toys. The controls are a bit rough though and half the bosses would just run away for some reason. Also on top of the bed in the north corner you can actually clip through the wall and fall infinitely which I thought was kinda funny (although it meant I had to exit and reenter but oh welp).
So yeah the game was quite epic but with a few issues here and there

Submitted(+1)

Cute and whimsical! The gun, though, outperforms all other weapons.

Submitted(+1)

Nice idea! I enjoyed playing through the game ;D, the range weapon seems way too overkill for the task tho haha
Congratulation for making this! It's a pretty solid game with lots of content for this time period and alone :D 

Submitted(+1)

Good use of the theme and the assets/ models are well made.

Submitted(+1)

I think the mobs need to be toned down a little and have more visual feedback when they atack you, also the bosses didn't attack, they just ran away. Those were my only issues, the game looks really good, the animations were smooth and satisfying. Great work guys.

I would really appreciate it if you checked out my game :)

Submitted(+1)

Had a lot of fun, but I found that the swarms of toys were far more threatening than the bosses. Also, cannon is the best weapon, might be more interesting to upgrade that (or nerf it I guess, but the gameplay is fun shooting stuff!) than to get a bunch of cool swords that I won't use

Submitted(+1)

Good shoot-em-up game. The cannon totally broke the game though, I ended up just mowing down everything with it. I easily made all the way up to level 20+ by the time I fought with the bosses, and I just gunned them all down. The swords just ended up as decoration on my character's waist :) (Speaking of which, seeing the items you've picked up on your character was really cool)

The camera gave me some hard time, especially at the lower left corner of the room. I tried climbing to the desk over there, fell and got stuck on my way down for a bit; where a weak enemy was able to hurt me for a bit (and it was the only time they were able to do so. Har har har). I'd love to have an ability to turn the camera around, it would've helped to actually navigate the room.

I also saw a few places where the collision was a bit odd (i.e. the area under the bed seems accessible normally, from its left side, relative to our camera) but you actually need to crouch or roll to get in).

The presentation was nice, and the way toy enemies turn into toy giblets was quite satisfying. The music though... was *very* repetitive :D

Overall, a good game! I'd love to see it get improved upon. Cheers!

Developer

Thanks a lot! Hope you enjoyed it!

Submitted(+1)

Good shoot-em-up game. The cannon totally broke the game though, I ended up just mowing down everything with it. I easily made all the way up to level 20+ by the time I fought with the bosses, and I just gunned them all down. The swords just ended up as decoration on my character's waist :) (Speaking of which, seeing the items you've picked up on your character was really cool)

The camera gave me some hard time, especially at the lower left corner of the room. I tried climbing to the desk over there, fell and got stuck on my way down for a bit; where a weak enemy was able to hurt me for a bit (and it was the only time they were able to do so. Har har har). I'd love to have an ability to turn the camera around, it would've helped to actually navigate the room.

I also saw a few places where the collision was a bit odd (i.e. the area under the bed seems accessible normally, from its left side, relative to our camera) but you actually need to crouch or roll to get in).

The presentation was nice, and the way toy enemies turn into toy giblets was quite satisfying. The music though... was *very* repetitive :D

Overall, a good game! I'd love to see it get improved upon. Cheers!

Submitted(+1)

I love the style! Especially with the little block sound effects. I feel like this could be expanded into a really cool game.

Submitted(+1)

Graphics and story along with the fighting and shooting animation and mechanics are very satisfying, CHARMING entry! 

Good job guys! ^^

Submitted(+1)

Nice game! The swords felt a bit underpowered compared to the hand cannon though. Nice work overall!

Submitted(+1)

Good 3D models and great Idea.🏆

Submitted(+1)

Just feel toy store vibes. Pretty cool entry. love it.

Submitted(+1)

Wonderful art and concept!

Submitted(+1)

The sound the hand cannon makes, fits so well, and liked the design of the main character, good luck with the jam!

(+1)

Great game cloud have used better graphics tho. cool game de merde hhhhh

(+1)

Really cool game ! I love the concept and the style its very original. i had so much fun playing  ^^ 

Submitted(+1)

I like the style of the game but it was difficult to enjoy as the window was to large for my monitor and there was no way of scaling it.

Developer(+1)

Oh... i guess i forgot a left the largest resolution ever ughh...

Submitted(+1)

nice concept! maybe make a HTML build next time. its scary to open random .exe files!

Developer

True true sadly...