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Floors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4649 | 2.337 | 2.636 |
Creativity | #5427 | 2.337 | 2.636 |
Overall | #5856 | 2.095 | 2.364 |
Style | #6803 | 1.612 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The principal objective of our game is to scale a building. Scales feature prominently in the music. Scaling is a combat mechanic accessed with the J key.
Development Time
96 hours
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Comments
I like how quick the movement is. Feel free to check out my submission too if you have the time!
The game is satisfying to move around in. I found it frustrating when you got stuck between multiple enemies and the wall. I think adding a knockback on the enemies would help a lot with that though.
Nice work! I agree with other folks - I'd love to see you add the ability to attack upward - got stuck several times with no ability to attack enemies blocking my way up. But otherwise this was honestly quite fun. I hope you keep working on it. GG! :)
Really nice idea, and the scaling makes sense but I also noticed the issue with getting stuck between enemies when moving up the stairs. Would have been nice to be able to either "out jump" them or have an upwards attack in some way? Have that "just one more time"-feeling which is great!
The idea is definitely solid. I think if there was a way to attack upward the game would be way better. The biggest challenge is leaving a stairway and not being crush between two enemies. Despite that, I had a decent amount of fun, though because of that issue I mentioned I didn't manage to make it to the end, even after multiple attempts.
Confusing.?