First off, I love the Weakening Cycle and the music, which was excellent and super unique for a video game. I also like the idea of building up your attacks, kind of like a deck builder, and playing little songs for each one was really fun.
Unfortunately, other than picking spells, there wasn’t really a lot to do but choose the one that would do the most damage and wait. Oftentimes I died before I could heal because I simply couldn’t do enough damage in time, and there was nothing I could do. I think it could really use some other mechanics - maybe items you could use, or a way to block attacks - to keep the player engaged. Another note is that there was a huge amount of UI on the screen, and it felt really cluttered. I would suggest trying to clean it up and only show what is necessary!
Overall, a really unique entry. Nice work!
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