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A jam submission

Richard BigView game page

You suddenly get very large and have to figure out what to do next
Submitted by unrelated games, zheqd — 1 hour, 16 minutes before the deadline
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Richard Big's itch.io page

Results

CriteriaRankScore*Raw Score
Style#13793.7043.704
Overall#25213.1603.160
Creativity#28643.1853.185
Enjoyment#38862.5932.593

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The protagonist gets enlarged to an unbelievelable scale and has to deal with it while slowly shrinking to the original size

Development Time

96 hours

(Optional) Please credit all assets you've used
All the artwork in the game was created during the jam by https://instagram.com/octbrka

https://nebula-audio.itch.io/character-footsteps-rock-grass-pack-1
https://coffeevalenbat.itch.io/sweet-sounds-sfx-pack
https://github.com/brettchalupa/godot_skeleton

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Comments

Submitted(+1)

This is hilarious, charming and funny!! I couldn't quite get the stamina thing working but still had a GOOD TIME

Developer

Thank you, good time is best time :) 

Submitted(+1)

Art is lovely, dialogue is goofy, yup this is getting good style points. Fun concept!

Developer

Nice, thank you! 

Submitted(+1)

cool game nice plot!

Developer

thanks!! 

Submitted (2 edits) (+1)

The story is hilarious, as well as all the texts in the game, visuals are also quite good.  Eating birds to restore stamina is funny. However, there are some issues with the game:
1. Breathing and stamina mechanics are counterintuitive how they work together. It's hard to say when I need to stop to breath
2. Movement is too floaty and the character has too much inertia and jump feels too float
3. The shrinking timer isn't that obvious for the player


Well done!

Developer

Good feedback, thank you, and glad you liked the good parts :) 

Submitted(+1)

Nice game with a funny story. The helicopters are kinda annoying though. Took me some tries to understand the breathing mechanic and finish the game.

Developer

That's the intended experience I think :) Thank you! 

Submitted(+2)

Very fun. Haven't seen many games with story lines so that was a nice change of pace. I liked the humour. The stamina management was quite challening but i made it to the end on the second attempt :)

Well done!

Developer

Nice, I'm glad you made it and had fun along the way :) Thank you for playing! 

Submitted(+1)

Game gave me big Richard energy. 

Almost returned to the city, but didn't understand the stamina mechanic, somtimes on breathing, stamina drains instead of restoring (tried hold w button for long time, and tried to make bursts for couple of seconds).
In choise to drop the wolves or to run to the city there was no choise - wolves got me anyway.

Liked the corporate style cartoon art (it looks like art, that you'll see on ad poster for size changing experiment in real life)

Developer

Yeah, I think breathing could've been better explained, but we didn't have the time. Basically you need to hold it while the meter is filling (breathe in), then release when it starts dropping (breathe out). Then wait a bit to regain breath and hold again. Almost like real life!

In any case thank you for playing and for your feedback! 

Submitted(+1)

This game is ascetically pleasing!

Developer

Haha nice, thank you!

Submitted(+2)

Dig the art style!

Developer

Cool, thank you!

Submitted(+3)

I really enjoyed this one! The story made me laugh and I like the art style very much :)

Developer

So glad you enjoyed it, thank you! 

(1 edit) (+2)

Game ends with a cliffhanger!

I demand a sequel :)

Developer(+1)

Next year maybe :D

(+3)

I was eaten by wolfs again and again, but it was fun. thank you!

Developer(+1)

Be careful and thank you! :) 

Developer(+2)

the ending scene definitely worth trying to beat this game 

Submitted(+3)

loved the art, and the breathing mechanic was fresh!

Developer

Thank you, glad you liked it!

(+3)

Great game! Love the creative art style!

Developer(+1)

Thank you so much! <3