Yo, gnarly vibes with the art style, dude! Super rad visuals
Festivilla Games
Creator of
Recent community posts
This is really really cool. I love games where I have to plan the quickest route and having control over making the quickest route is super sick. We also did a build to scale type game but in a totally different way. My only improvements would be to add pressing r to restart so you don't have to jump off if you want to reset and a bit of coyote time on the character so you can jump slightly after leaving the ground. Super cool!!
Dude, at first, I was totally wiped out trying to figure out how to get into the flow, but after a bit, I started catching the rhythm. A lot of it was just like mashing that jump button and praying for a sweet grab. I’m thinking if you gave us a bit more control over how we lock onto grapple points—or even hit multiple at once—it could really take the game to the next level, you know? Just add some extra depth to the ride.
Love the concept, definitely very different from most submissions for this jam!
As much as i love the art style, the unlit shading makes it very difficult to find the berries. maybe the berries could use a different shader or the player could have some sort of map/berry detection device with beeps if your close?
Very nice overall though!