That was great! The second level too me like... 10 minutes the first time I tried it because I kinda forgot A/D are a thing :v
But other that that it was fun and really well executed.
Also, my (probably weak) scores:
30ft - 50.3s
40ft - 118.8s
60ft - 92.7s
100ft - 109.0s
Play game
Squid Game (Jam Build)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #715 | 3.674 | 3.674 |
Overall | #803 | 3.736 | 3.736 |
Style | #853 | 3.946 | 3.946 |
Creativity | #1515 | 3.587 | 3.587 |
Ranked from 92 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a squid that reconstructs missing parts of buildings, using these platforms and your ever growing ink bubbles you progressively climb larger and larger buildings.
Development Time
(Optional) Please credit all assets you've used
Music by Abstraction: https://tallbeard.itch.io/music-loop-bundle
Comments
The most polished and most fun game I played on this jam! When you get hang of the controls you really can speedrun through the levels. I literally forgot I had a meeting with my teammates, thats how much I enjoyed it
Getting the hang of the controls take some time, but once it's done it's really fun! Wish we could grow the bubble even more
It feels good to move around, nice feedback and polish level, Nice work !
Really fun game with a really neat movement mechanic and some really cute art! I can definitely see myself coming back to this one after the jam is over.
Clever mechanic. I wish I could still control my movement just a little while mid-air for those jumps that didn't quite make it.
OK, I don't think I realized you could move side to side with A/D in the air, so that helps a lot. But from a physics standpoint, I feel like spitting something out should push me a little bit in mid-air even if I'm not near the impact splash. I suppose that could risk making things too easy though.
I really enjoyed the art style and music ! It was a very creative take on the theme :)
Once the controls clicked this was a blast! Super simple idea executed perfectly. I would love to watch a speedrun of this!
Took me quite a while to get the hang of the controls, but felt good once I did. I agree with the comment below that a mode to gain speed would be nice! Good job!
Took me quite a while to get the hang of the controls, but felt good once I did. I agree with the comment below that a mode to gain speed would be nice! Good job!
Very good entry for a jam, once I got used to the movement it was chef's kiss. I would love to see a version only based on going fast. Great entry!
I don't know why but i expected to find the characters from the netflix TV show of the same name but i found none of that, still the game is very cool and polished for a jam so gg !
So cool mechanics and fluent movement! Like the fact it's black and white until the character changes everything.
super fun experience, controls and movement were on point... quite satisfying to move around ૮₍ ˃ ⤙ ˂ ₎ა
Easily a top 100 game right here!!! This was incredible, the style, the music, the level design, everything! I cannot complement this enough! I played through every level and each one was more enjoyable than the last, the tutorial as well was excellently designed and intuitive. Can't wait to see how you might develop this game beyond a demo, its fantastic!!! (i think my friends are already trying to beat my times, haha!)
Really cool game! love the clean style mixed with all the colors. the controls were great and the gameplay was rewarding, especially the combo moves. only thing i have to add is that when i stand on the bottom of the screen it was a bit finicky to aim downwards because of the small space between the player and the edge of the screen. i did not play in Fullscreen which would probably have helped.
The vibes and the controls are on point!
Everything work together, good job!
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