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CRISIS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #61 | 4.281 | 4.281 |
Style | #62 | 4.579 | 4.579 |
Creativity | #64 | 4.421 | 4.421 |
Enjoyment | #405 | 3.842 | 3.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you can scale almost everything in the game and see how the world react!
Development Time
96 hours
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Comments
Lovely graphics for an interactive story!
fashionable
A nice game with strong scalability -- not only the mechanism in it but the idea itself! I really like the pencil art style and cute scenes. Fantastic game!
What a cool art style! It was fun seeing how the different scales affected all of the world elements. Nicely done!
I immediately liked this when I saw the opening animation sending me from space into a local city scale; that was seriously cool. The game concept of manipulating events apart from the effected scale is also really fascinating, although in the execution I did struggle a bit to figure out what to do. Nonetheless, I would love to see this concept explored further. As a bonus, the art is great and really gives the city locations a sense of life!
It's gorgeous and have a clever design, well done
The environment responding as you try to navigate it is very cool, seeing more of space as you try to zoom out or the screen turning when you click some things, adds a lot of character to the already cute and simplistic art-style. Accounting for the many different ways a problem can be solved is very enjoyable, even for a fail state, I only wish there was a reset button though.