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Zombie Zoom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4254 | 2.740 | 3.625 |
Overall | #5377 | 2.268 | 3.000 |
Style | #5546 | 2.173 | 2.875 |
Enjoyment | #5987 | 1.890 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
By changing the size of the camera
Development Time
48 hours
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Comments
I think the problem with this type of ideas is that the challenge tends to be more of the frustrating kind than of the exciting one. Maybe a slower zoom and a minimap could make it more enjoyable?
I'm not saying it's bad though, the shooting feels really nice, the art is nice and the zoom makes it look very cinematic
Interesting concept! Game has pretty art style, I like it!
This was cool. It has potential, I think. The tension the game had with the camera was pretty intense for me. I guess mainly because it got harder the worse you performed. The silence kinda became eerie because of that, too. And the bullets (which had no punishment for spamming them aimlessly) were actually being not spammed by me because they kept breaking the silence. I think that could be a feature. Like if the zombies reacted badly to sound and stuff.
It's a good start. Cheers!
Thank you so much for your feedback on the game!
It feels very challenging when the screen is closing in. Interesting concept! Would love to see more mechanics in the future and some thrilling background music would be a great addition.
Thank you so much for your feedback on the game!
Cool concept of zooming being the health
Thank you so much for your feedback on the game!
Nice work! The camera zooming in without the medicine put a lot of pressure to find more medicine (and the cure).
Thank you so much for your feedback on the game!
Awesome game. The pixel graphics worked really well. The sound effects for the gun felt cool. Would've been cool to see the zombies move or a more dynamic environment. The camera shrinking was a cool concept and definitely put a lot of pressure on
Thanks a lot for the feedback