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Planet Grinder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2694 | 3.223 | 3.636 |
Overall | #3962 | 2.740 | 3.091 |
Enjoyment | #4402 | 2.417 | 2.727 |
Style | #4426 | 2.579 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This RTS takes place on a planet, and when you capture one of the "Planet Grinder" structures, the planet will gradually get smaller while buildings that are in the way are turned into dust. You have to scale your base up or down when you literally gain or lose territory.
Development Time
96 hours
(Optional) Please credit all assets you've used
Most art and sfx by Kenney, everything else by me
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Comments
Great idea for a game, I would like to play some more but couple of QoL feature needed like more readable UI and a possibility to jump from one end of you territory to another quickly. But the idea of shrinking the planet as you progress blew my mind, good job!
Great idea and I liked the QoL already in the game like the auto-build function
seems like a cool game but tbh i've never played this kinda game so i was pretty confused lmfao, i just tried out the sandbox mode for now but i think i'll try out the other modes later
A bit overwhelming with information at first. Seems like there is a solid amount of depth to the game and the different modes seemed really impressive! But overall solid work and great job!
Thank you! Yeah I ran out of time to add a proper introduction/tutorial to the game, explaining what and how to effectively build your base. I should've scoped down on the depth of the game, because who needs 7 distinct unit categories across 6 tech tiers in a jam game... :') that time would've been better spent on making the game more playable and visally appealing, lol
Reminded me of Planetary Annihilation, but on a 2D plane! Lots of fun, hehe!
Impressive that you've built all this in a game jam! Cool game!
Interesting idea, I liked it!