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Untitled Lizard Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4920 | 2.400 | 3.667 |
Overall | #6008 | 2.037 | 3.111 |
Creativity | #6123 | 2.073 | 3.167 |
Enjoyment | #6551 | 1.637 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game fits the theme threefold: first, you're a small lizard in a world too big for you, therefore you're not "built to the scale" of the world. Second, the game is a platformer, where you jump and climb onto objects, and you play as a lizard which is "built to scale" (scale as in climb). And three: you're a lizard! You're "built of scales"!
Development Time
96 hours
(Optional) Please credit all assets you've used
All were made by me. Please read game description on page for more details on why it's pretty incomplete.
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Comments
Great job for first time using Godot and under the time limit! The style of the game is really great - the way the screen zooms and darkens when there's a bird overhead is pretty scary! The mouse not being captured in the window made looking around a little awkward, and it's a little hard to tell where the landscape ends, but overall I still think this is in a good state for a game jam. I was able to find 6/8 of the eggs. If you update in the future, I would recommend a sprint with limited stamina and a cooldown so you have more of a chance to escape the birds, or maybe a size changing power-up to expand on the theme! Anyway, well done, I enjoyed playing this little demo :)
i like the idea and the style of the game, but you cant look around cause your mouse isnt captured, so you should capture the mouse. Lack of sfx, games without sfx lack responsiveness, they feel like nothing is happening, if you need a source for sfx, try out freesound and check the license to see if you can use it. I think those two things would make your game just feel a lot better to play, otherwise good job!
That moment when you climb out of the rocks and see the desert in front of you with the bird shadows swooping over head . . . I feel like I’m with Frodo and Sam walking into Mordor and seeing the volcanic plains laid out in front of me. “Built to Scale” is a brutal theme to be given for a tool you’re not used to working with. Props to you for making something so evocative, even if it’s incomplete!
The lizard animation is top-tier!
As you say, not finished yet, but I think the little details you have put in are really cool, like the animation when your are about to die, and the IK on the legs. Good job for the first time using the engine, and good luck in the future! P.S. Rise up lizard gang (I'm gonna review more lizard games, I hope you'll do the same)
Thank you! Go lizard gang!