I love it! Intuitive and feels real good to play! I found it fascinating how well mouse aiming works with this perspective.
Play game
Finite Scale Machine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #495 | 3.792 | 3.792 |
Overall | #883 | 3.708 | 3.708 |
Style | #991 | 3.875 | 3.875 |
Creativity | #1928 | 3.458 | 3.458 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player interacts with the world using a "scale machine" that scales objects. The machine itself was literally "built to scale" (stuff)
Development Time
(Optional) Please credit all assets you've used
See description for full credits
Comments
Great game!
Puzzles are very well designed and love the design of the character and levels.
Only thing I would have liked to see is some shadow cast from the player just to make positioning more clear during the platforming / jumping moments.
Overall, really enjoyed this.
Nice work! The level design is simple, but elegant and the physics-based interactions don't detract from the puzzles. I particularly like the choppy character animations--kinda reminds me of stop-motion.
Hey great job! We have similar mechanics, but I think your systems and puzzles were done better.
Great game. I love an art in it. A limit of scaling up is a really clever machanic.
Really enjoyed the main mechanic! Really only gripe I had with it was rolling the spheres could be slightly finnicky but otherwise it worked super well, and I'd love to see it taken even further!
Very well made game, especially in terms of looks and polish. The core gameplay mechanic was interesting, but it was a shame to not see it pushed super far - it never felt like the levels were difficult at all either. That said, it flowed very well from one level to the next and was overall a very high quality game.
Really incredible! I really like the little twists where you have to juggle your scale meter between different objects. My only thought is that having scale-down and pull on the same input felt a little strange.
Love the art style and the camera movement around the player when he moves around the level, nice polish done!
Levels are not too difficult, good learning curve!
Great camera and puzzle mechanics. The art style worked really well for the project and I'd love to play more
Cool! I loved the fixed camera, and the mechanics were cool. It was a bit easy to figure out the solutions though, leading to moments where I knew what I had to do, and only had to go through the motions. Lots of potential here!
I like this one a lot. Would love to see this one more fleshed out, it’s solid :)
Leave a comment
Log in with itch.io to leave a comment.