Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Key To Success (GMTK Game Jam 2024)View game page

A rhythm platformer where changing the key of the music changes the level!
Submitted by Berry Games (@berry_games_), Sam Gorman (@SamGorman272), python-b5 (@pythonb5) — 1 hour, 10 minutes before the deadline
Add to collection

Play game

Key To Success (GMTK Game Jam 2024)'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#6173.8223.822
Enjoyment#6673.7003.700
Style#8193.9673.967
Creativity#9273.8003.800

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can change the key, or scale, the music is in, which affects the levels and gameplay.

Development Time

96 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted(+1)

Wow, I can’t believe I’m playing such a fantastic game with amazing music at the tail end of the jam! The character is adorable, and the gimmick of changing jump scales is really interesting. It gives off a vibe similar to the tape stages in Celeste, and with some puzzle elements, the level design was also really impressive! Great work! :)

Developer(+1)

Any comparsion to Celeste is a compliment :)

Submitted(+1)

The art style is really fun! A creative take on the theme, great game!

Submitted

This was really good and very polished. Clearly a lot of love went into it. The visuals, music, and juice feel amazing. I really liked the idea and I really would like to see it developed further. I beat the game, but I think like in some comments below, I had some trouble timing my jumps in the second and last level.

Good luck and congrats 👏

Developer(+1)

Glad you liked it! It’s not your fault if you missed some timings on the later levels - there’s a bug where the jump timing starts to desync with the music. It’ll be fixed in the post-jam update!

Developer(+1)

To add on to this, restarting the game then skipping to the level you were on, as awkward as it is, should fix the bug.

Submitted(+1)

Really enjoyed playing it through! My only wish would be that the beat would be a bit faster, as in, I can tap in every 0.5s or something similar rather than full second. I felt like waiting for the beat was slowing down my gameplay.

Great entry, good job!

Developer

Interesting idea! Currently the jump boost is on beats 2 and 4, but we could experiment with making it every beat instead.

Submitted

Very fun game!

I liked having to change through all of the keys before an obstacle to find the easiest one. The visuals and music were also pretty cool.

I got stuck during level 2 at some point (I didn't know I could jump that high!), but I quickly figured it out.

Viewing comments 25 to 21 of 25 · Next page · Last page