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Panic Penguin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5735 | 2.235 | 2.235 |
Style | #5997 | 2.000 | 2.000 |
Overall | #6245 | 1.941 | 1.941 |
Enjoyment | #6730 | 1.588 | 1.588 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the player can increase in size by taking items
Development Time
96 hours
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Comments
Congrats on submitting an entry! I know it wasn't easy to do!
It's a bit unfortunate that the window player for the game is the wrong resolution, so it made it quite hard to see things. Otherwise, I would recommend giving the player "tighter" controls, or at least a sense of it! It can get a bit frustrating for people if they constantly fight themselves to even feel like they are controlling the player.
I think if these things were touched up on, this game could be a hit! Congrats and good luck!
I agree with Hobbes_ comment; the camera was so zoomed in that I couldn't tell where I was or where the objects/enemies were. The ice physics also felt too loose, not giving me much control of my direction; I get it wanting to be somewhat slippery, but I think it was overdone. A nice concept with cool art, but unfortunately there are some coding issues that hold things back. Great job finishing for the jam, hope you can improve the game in the future!
seems like a cool idea, but the controls were way too slippery and the window was too small.
I lost myself multiple times, maybe add an arrow pointing to the nest!
Would love to try and play it again but the window scaling was hard to work with and I couldn't see where I was going unfortunately.