An excellent concept! I liked figuring out the best route and then finding the most efficient use for my chalk markings. You did a good job of ramping up the challenging aspects so that each new portion of the map felt different and a little more dangerous. I like the animation on the water and the black and white aesthetic. I had a little trouble finishing because the map on the third trip switched to the first trip's map. Overall, I this is very neat and I had fun playing it.
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Seamless Seas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #467 | 4.031 | 4.031 |
Overall | #819 | 3.729 | 3.729 |
Style | #1068 | 3.844 | 3.844 |
Enjoyment | #1582 | 3.313 | 3.313 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is lost in the large scale of the sea, he need to draw on the map to avoid danger, these drawings are then scale up to the real world
Development Time
96 hours
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