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Slime Redemption's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2163 | 3.381 | 3.381 |
Enjoyment | #3200 | 2.810 | 2.810 |
Overall | #3205 | 2.968 | 2.968 |
Creativity | #4368 | 2.714 | 2.714 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The slime becomes bigger by eating candies. It gains more jump power and able to do Ground Jump. But becomes smaller again after using Ground Pound.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Omg I get to play as the slime. Love it. Levels are great and fighting to complete the levels on time adds an extra layer of difficulty. Great job.
cool platformer!
I like how you made the tradeoff between size and using the power slam. really cool idea and overall well designed
Reminds me of the maplestory jump quests :)
Very cute.
Glad you noticed vibe. Still a big fan of Maplestory.
Aww! I really adore this game's art style :) You guys did a really good job incoporating the scaling part of the prompt, and the only thing I'd suggest is to improve the controls. In platformers, sticking with purely arrows or wasd is usually the most clear and ideal way to communicate to the player. It took a while to adapt to these ones, but it was worth it for sure!!!
Really creative! Exploring what you can do while beign big and small was very interesting. Saddly the platforming was a bit frustrating, but averall very solid work!