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Dungeon Master's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4000 | 2.728 | 4.167 |
Creativity | #4318 | 2.728 | 4.167 |
Overall | #4587 | 2.546 | 3.889 |
Enjoyment | #5116 | 2.182 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your goal, as a Dungeon Master, is to scale difficulty for your players. Build your dungeon to keep the intensity of your DnD session high!
Development Time
96 hours
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Comments
Neat idea! I found the big monsters to be useless at the begginig of the game - you can't place them unless the team is already buffed, but they take up space in the hand intead of the usefull cards. So one thing that would be nice to see is the ability to place monsters and bonuses in the room beyond the next one. So you can drop a taurus near the end and just hope that the characters are strong enough by this point. You can pair it with the ability to choose player path (although I understand, that it kinda goes against the idea of DnD session) or placing some preexisting monsters on the map.
Overall the game has a lot of potenntial. Good job!
Looks promising, but edges are cropped and am unable to figure out how to play on my 768p monitor.
the twist about the theme is very cool ! and the pixel art are nice too, Well done !
Nice interpretation of the theme! Very creative ideia. With some polish could be a great full game.
Very creative interpretation of the theme, with amazing sprite work. Only thing really missing is music, but overall this is such a cool game
Decent art. Needs Music and some sort of indicator of how you're supposed to play the game
I really nice concept and cool art! I would love to see it expand further. Please add some music!